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<a href="#pub-methods">Public Member Functions</a> &#124;
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<a href="structPxBatchQueryMemory-members.html">List of all members</a>  </div>
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<p>Struct for <a class="el" href="classPxBatchQuery.html" title="Batched queries object. This is used to perform several queries at the same time. ...">PxBatchQuery</a> memory pointers.  
 <a href="structPxBatchQueryMemory.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="PxBatchQueryDesc_8h_source.html">PxBatchQueryDesc.h</a>&gt;</code></p>
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Collaboration diagram for PxBatchQueryMemory:</div>
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<div class="center"><img src="structPxBatchQueryMemory__coll__graph.png" border="0" usemap="#PxBatchQueryMemory_coll__map" alt="Collaboration graph"/></div>
<map name="PxBatchQueryMemory_coll__map" id="PxBatchQueryMemory_coll__map">
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aeef3cc2d61dc29ae57ce386fb258f940"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#aeef3cc2d61dc29ae57ce386fb258f940">getMaxRaycastsPerExecute</a> () const</td></tr>
<tr class="separator:aeef3cc2d61dc29ae57ce386fb258f940"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a76283304381163c536bc5155031d3ffe"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a76283304381163c536bc5155031d3ffe">getMaxSweepsPerExecute</a> () const</td></tr>
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<tr class="memitem:a22c2be8ed85d425bad3867c27197ba4a"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a22c2be8ed85d425bad3867c27197ba4a">getMaxOverlapsPerExecute</a> () const</td></tr>
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<tr class="memitem:a048b4eea81e88e96e8c7b74445a1020d"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a048b4eea81e88e96e8c7b74445a1020d">PxBatchQueryMemory</a> (<a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> raycastResultBufferSize_, <a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> sweepResultBufferSize_, <a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> overlapResultBufferSize_)</td></tr>
<tr class="separator:a048b4eea81e88e96e8c7b74445a1020d"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a194b1ad50e68760d9499e253151c7d31"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__physics.html#ga5d8a1dc3627cf1442f40d91a5ec6b4e3">PxRaycastQueryResult</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a194b1ad50e68760d9499e253151c7d31">userRaycastResultBuffer</a></td></tr>
<tr class="memdesc:a194b1ad50e68760d9499e253151c7d31"><td class="mdescLeft">&#160;</td><td class="mdescRight">The pointer to the user-allocated buffer for results of raycast queries in corresponding order of issue.  <a href="#a194b1ad50e68760d9499e253151c7d31">More...</a><br /></td></tr>
<tr class="separator:a194b1ad50e68760d9499e253151c7d31"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a91e8d574145421cd4d722d1a3d3aa189"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structPxRaycastHit.html">PxRaycastHit</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a91e8d574145421cd4d722d1a3d3aa189">userRaycastTouchBuffer</a></td></tr>
<tr class="memdesc:a91e8d574145421cd4d722d1a3d3aa189"><td class="mdescLeft">&#160;</td><td class="mdescRight">The pointer to the user-allocated buffer for raycast touch hits.  <a href="#a91e8d574145421cd4d722d1a3d3aa189">More...</a><br /></td></tr>
<tr class="separator:a91e8d574145421cd4d722d1a3d3aa189"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a21e15901b0b7e88fe8f59ea06dcff69e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__physics.html#ga89ec6835295298336ceaca7069ba96e4">PxSweepQueryResult</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a21e15901b0b7e88fe8f59ea06dcff69e">userSweepResultBuffer</a></td></tr>
<tr class="memdesc:a21e15901b0b7e88fe8f59ea06dcff69e"><td class="mdescLeft">&#160;</td><td class="mdescRight">The pointer to the user-allocated buffer for results of sweep queries in corresponding order of issue.  <a href="#a21e15901b0b7e88fe8f59ea06dcff69e">More...</a><br /></td></tr>
<tr class="separator:a21e15901b0b7e88fe8f59ea06dcff69e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af38a1a9598d64f6dedd9db17308e0cb8"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structPxSweepHit.html">PxSweepHit</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#af38a1a9598d64f6dedd9db17308e0cb8">userSweepTouchBuffer</a></td></tr>
<tr class="memdesc:af38a1a9598d64f6dedd9db17308e0cb8"><td class="mdescLeft">&#160;</td><td class="mdescRight">The pointer to the user-allocated buffer for sweep hits.  <a href="#af38a1a9598d64f6dedd9db17308e0cb8">More...</a><br /></td></tr>
<tr class="separator:af38a1a9598d64f6dedd9db17308e0cb8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7c54ac68c7049897accaa4520c418d1e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__physics.html#gae0a66b10a979f7449050bc97669530b2">PxOverlapQueryResult</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a7c54ac68c7049897accaa4520c418d1e">userOverlapResultBuffer</a></td></tr>
<tr class="memdesc:a7c54ac68c7049897accaa4520c418d1e"><td class="mdescLeft">&#160;</td><td class="mdescRight">The pointer to the user-allocated buffer for results of overlap queries in corresponding order of issue.  <a href="#a7c54ac68c7049897accaa4520c418d1e">More...</a><br /></td></tr>
<tr class="separator:a7c54ac68c7049897accaa4520c418d1e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1240fda3a2829ac7502a513366bc692f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structPxOverlapHit.html">PxOverlapHit</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a1240fda3a2829ac7502a513366bc692f">userOverlapTouchBuffer</a></td></tr>
<tr class="memdesc:a1240fda3a2829ac7502a513366bc692f"><td class="mdescLeft">&#160;</td><td class="mdescRight">The pointer to the user-allocated buffer for overlap hits.  <a href="#a1240fda3a2829ac7502a513366bc692f">More...</a><br /></td></tr>
<tr class="separator:a1240fda3a2829ac7502a513366bc692f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1e0836786e4a016c11d45f4c60d6d715"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a1e0836786e4a016c11d45f4c60d6d715">raycastTouchBufferSize</a></td></tr>
<tr class="memdesc:a1e0836786e4a016c11d45f4c60d6d715"><td class="mdescLeft">&#160;</td><td class="mdescRight">Capacity of the user-allocated userRaycastTouchBuffer in elements.  <a href="#a1e0836786e4a016c11d45f4c60d6d715">More...</a><br /></td></tr>
<tr class="separator:a1e0836786e4a016c11d45f4c60d6d715"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a57b0f16109279424ab23826905086a10"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a57b0f16109279424ab23826905086a10">sweepTouchBufferSize</a></td></tr>
<tr class="memdesc:a57b0f16109279424ab23826905086a10"><td class="mdescLeft">&#160;</td><td class="mdescRight">Capacity of the user-allocated userSweepTouchBuffer in elements.  <a href="#a57b0f16109279424ab23826905086a10">More...</a><br /></td></tr>
<tr class="separator:a57b0f16109279424ab23826905086a10"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a616e1cecbc5a60da039420f47177fdbb"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a616e1cecbc5a60da039420f47177fdbb">overlapTouchBufferSize</a></td></tr>
<tr class="memdesc:a616e1cecbc5a60da039420f47177fdbb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Capacity of the user-allocated userOverlapTouchBuffer in elements.  <a href="#a616e1cecbc5a60da039420f47177fdbb">More...</a><br /></td></tr>
<tr class="separator:a616e1cecbc5a60da039420f47177fdbb"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:a3067c6b6dab1322f7b57276cafe6a728"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a3067c6b6dab1322f7b57276cafe6a728">raycastResultBufferSize</a></td></tr>
<tr class="separator:a3067c6b6dab1322f7b57276cafe6a728"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afb455a9a8278054c6408b9a4ed4178bb"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#afb455a9a8278054c6408b9a4ed4178bb">sweepResultBufferSize</a></td></tr>
<tr class="separator:afb455a9a8278054c6408b9a4ed4178bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a286b0f9772987d23cc48ec93e6685e0c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxBatchQueryMemory.html#a286b0f9772987d23cc48ec93e6685e0c">overlapResultBufferSize</a></td></tr>
<tr class="separator:a286b0f9772987d23cc48ec93e6685e0c"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Struct for <a class="el" href="classPxBatchQuery.html" title="Batched queries object. This is used to perform several queries at the same time. ...">PxBatchQuery</a> memory pointers. </p>
<dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000007">Deprecated:</a></b></dt><dd>The batched query feature has been deprecated in PhysX version 3.4</dd></dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="classPxBatchQuery.html" title="Batched queries object. This is used to perform several queries at the same time. ...">PxBatchQuery</a> <a class="el" href="classPxBatchQueryDesc.html" title="Descriptor class for PxBatchQuery. ">PxBatchQueryDesc</a> </dd></dl>
</div><h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
<a id="a048b4eea81e88e96e8c7b74445a1020d"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a048b4eea81e88e96e8c7b74445a1020d">&#9670;&nbsp;</a></span>PxBatchQueryMemory()</h2>

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          <td class="memname">PxBatchQueryMemory::PxBatchQueryMemory </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td>
          <td class="paramname"><em>raycastResultBufferSize_</em>, </td>
        </tr>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td>
          <td class="paramname"><em>sweepResultBufferSize_</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td>
          <td class="paramname"><em>overlapResultBufferSize_</em>&#160;</td>
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          <td>)</td>
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<h2 class="groupheader">Member Function Documentation</h2>
<a id="a22c2be8ed85d425bad3867c27197ba4a"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a22c2be8ed85d425bad3867c27197ba4a">&#9670;&nbsp;</a></span>getMaxOverlapsPerExecute()</h2>

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          <td class="memname"><a class="el" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> PxBatchQueryMemory::getMaxOverlapsPerExecute </td>
          <td>(</td>
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<dl class="section return"><dt>Returns</dt><dd>Capacity of the user-allocated userOverlapResultBuffer in elements (max number of overlap() calls before execute() call) </dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#aeef3cc2d61dc29ae57ce386fb258f940">&#9670;&nbsp;</a></span>getMaxRaycastsPerExecute()</h2>

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<dl class="section return"><dt>Returns</dt><dd>Capacity of the user-allocated userRaycastResultBuffer in elements (max number of raycast() calls before execute() call) </dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#a76283304381163c536bc5155031d3ffe">&#9670;&nbsp;</a></span>getMaxSweepsPerExecute()</h2>

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<dl class="section return"><dt>Returns</dt><dd>Capacity of the user-allocated userSweepResultBuffer in elements (max number of sweep() calls before execute() call) </dd></dl>

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<h2 class="groupheader">Member Data Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a286b0f9772987d23cc48ec93e6685e0c">&#9670;&nbsp;</a></span>overlapResultBufferSize</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a616e1cecbc5a60da039420f47177fdbb">&#9670;&nbsp;</a></span>overlapTouchBufferSize</h2>

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<p>Capacity of the user-allocated userOverlapTouchBuffer in elements. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a3067c6b6dab1322f7b57276cafe6a728">&#9670;&nbsp;</a></span>raycastResultBufferSize</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a1e0836786e4a016c11d45f4c60d6d715">&#9670;&nbsp;</a></span>raycastTouchBufferSize</h2>

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<p>Capacity of the user-allocated userRaycastTouchBuffer in elements. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#afb455a9a8278054c6408b9a4ed4178bb">&#9670;&nbsp;</a></span>sweepResultBufferSize</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#a57b0f16109279424ab23826905086a10">&#9670;&nbsp;</a></span>sweepTouchBufferSize</h2>

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<p>Capacity of the user-allocated userSweepTouchBuffer in elements. </p>

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<h2 class="memtitle"><span class="permalink"><a href="#a7c54ac68c7049897accaa4520c418d1e">&#9670;&nbsp;</a></span>userOverlapResultBuffer</h2>

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          <td class="memname"><a class="el" href="group__physics.html#gae0a66b10a979f7449050bc97669530b2">PxOverlapQueryResult</a>* PxBatchQueryMemory::userOverlapResultBuffer</td>
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<p>The pointer to the user-allocated buffer for results of overlap queries in corresponding order of issue. </p>
<dl class="section note"><dt>Note</dt><dd>The size should be large enough to fit the number of expected overlap queries.</dd></dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="group__physics.html#ga5d8a1dc3627cf1442f40d91a5ec6b4e3" title="Convenience typedef for the result of a batched raycast query. ">PxRaycastQueryResult</a> </dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#a1240fda3a2829ac7502a513366bc692f">&#9670;&nbsp;</a></span>userOverlapTouchBuffer</h2>

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          <td class="memname"><a class="el" href="structPxOverlapHit.html">PxOverlapHit</a>* PxBatchQueryMemory::userOverlapTouchBuffer</td>
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<p>The pointer to the user-allocated buffer for overlap hits. </p>
<dl class="section note"><dt>Note</dt><dd>The size of this buffer should be large enough to store the hits returned. If the buffer is too small to store hits, the related PxOverlapQueryResult.queryStatus will be set to eABORTED </dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#a194b1ad50e68760d9499e253151c7d31">&#9670;&nbsp;</a></span>userRaycastResultBuffer</h2>

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          <td class="memname"><a class="el" href="group__physics.html#ga5d8a1dc3627cf1442f40d91a5ec6b4e3">PxRaycastQueryResult</a>* PxBatchQueryMemory::userRaycastResultBuffer</td>
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<p>The pointer to the user-allocated buffer for results of raycast queries in corresponding order of issue. </p>
<dl class="section note"><dt>Note</dt><dd>The size should be large enough to fit the number of expected raycast queries.</dd></dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="group__physics.html#ga5d8a1dc3627cf1442f40d91a5ec6b4e3" title="Convenience typedef for the result of a batched raycast query. ">PxRaycastQueryResult</a> </dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#a91e8d574145421cd4d722d1a3d3aa189">&#9670;&nbsp;</a></span>userRaycastTouchBuffer</h2>

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          <td class="memname"><a class="el" href="structPxRaycastHit.html">PxRaycastHit</a>* PxBatchQueryMemory::userRaycastTouchBuffer</td>
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<p>The pointer to the user-allocated buffer for raycast touch hits. </p>
<dl class="section note"><dt>Note</dt><dd>The size of this buffer should be large enough to store <a class="el" href="structPxRaycastHit.html" title="Stores results of raycast queries. ">PxRaycastHit</a>. If the buffer is too small to store hits, the related PxRaycastQueryResult.queryStatus will be set to eOVERFLOW </dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#a21e15901b0b7e88fe8f59ea06dcff69e">&#9670;&nbsp;</a></span>userSweepResultBuffer</h2>

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          <td class="memname"><a class="el" href="group__physics.html#ga89ec6835295298336ceaca7069ba96e4">PxSweepQueryResult</a>* PxBatchQueryMemory::userSweepResultBuffer</td>
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<p>The pointer to the user-allocated buffer for results of sweep queries in corresponding order of issue. </p>
<dl class="section note"><dt>Note</dt><dd>The size should be large enough to fit the number of expected sweep queries.</dd></dl>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="group__physics.html#ga5d8a1dc3627cf1442f40d91a5ec6b4e3" title="Convenience typedef for the result of a batched raycast query. ">PxRaycastQueryResult</a> </dd></dl>

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<h2 class="memtitle"><span class="permalink"><a href="#af38a1a9598d64f6dedd9db17308e0cb8">&#9670;&nbsp;</a></span>userSweepTouchBuffer</h2>

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<p>The pointer to the user-allocated buffer for sweep hits. </p>
<dl class="section note"><dt>Note</dt><dd>The size of this buffer should be large enough to store <a class="el" href="structPxSweepHit.html" title="Stores results of sweep queries. ">PxSweepHit</a>. If the buffer is too small to store hits, the related PxSweepQueryResult.queryStatus will be set to eOVERFLOW </dd></dl>

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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="PxBatchQueryDesc_8h_source.html">PxBatchQueryDesc.h</a></li>
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